Sunday, April 15, 2012
Kinect body alterations
Gwen Vanhee shows here that Kinect shows can be an interesting tool to explore radical body alterations. He changed the 3D input of the Kinect by using vertex displacements, which transforms the user's body as seen on the screen. Maybe there are some fashion designers working on the conceptual end out there who can translate this somehow.
Labels:
computational art,
scripting
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment