Wednesday, January 20, 2010
sculpting through singing
How simple an idea, yet how brilliant the enaction. Mitchell F. Chan had the idea of physicalizing voice through ondulating ropes, and used the increasingly popular programming environment Processing to analyze the voice of soprano Ashleigh Semkiw and turn this into output for motors to change the frequency and intensity of vibration in the ropes. Thus he gave nascence to a kinetic sculpture in which human and technology are intrinsically connected as if they were one.
Labels:
art,
interaction design,
kinetic art,
sculpture,
technology
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